trinitymonagle ([info]trinitymonagle) wrote,
@ 2005-02-23 01:23:00
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Gender Bending
The excercise from last thursday while intriguing in theory, seemed to fall flat in actual process. I don't think this was either the idea's fault or the fault of the class; when trying to invent a new kind of excercise, and move it from theory to practice, sometimes there are a few bugs to work out. The class wasn't exactly helpful in their execution of the plan either, with a large portion of the questions going to two of the participants and the other two practically ignored. There was also a lot of general chatter that distracted from the exercise at hand, with people from outside the class offering a lot of idle chatter that clogged up the channels and made it easy to miss things.

Most of the ideas we talked about in class will help refine the exercise to the point where it is feasible. I think that the things that will be most helpful are removing all non-questioning conversations and moving to a place where we can run the excercise uninterupted. In the end, we may never get this to work as well as we would like. Obviously, knowing that you're involved in an excercise can affect the the excercise's results. I'm hesitant to speculate too much on the excercise until we run it again next thursday; I think having a better idea of what we're doing will either make or break its effectiveness.

As for my project, since semicolons are so useful in a title, I was thinking something like "(insert something clever); Storytelling and the world of Warcraft". The lower case w is intentionally, wordplaying the idea of both the game's title and the bigger picture of warcraft's storyline. But you knew that. Essentially, I plan to look at the mythology of warcraft and see how playing the game fits within that. Whether or not a player is interested in the bigger picture, how they enjoy the story of the game, and more technically oriented questions oriented around whether or not the story actually progresses (since repeating storylines and re-killing bosses is such an essential part of leveling).



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