trinitymonagle ([info]trinitymonagle) wrote,
@ 2005-01-18 15:15:00
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As a gamer, I tend to make my characters a digital representation of myself (I cannot play Tiger Woods Golf too long or my character's likeness to me creeps me out). I have played fantasy MMOGs before, but with the exception of too much time spent in Diablo 2, I never really invested myself too much into them. As a gamer, I prefer more violent games, either first person shooters or survival horror; otherwise, if I have the choice between playing a game and watching a movie of a similar type, I would rather go with the film (less time I have to spend not knowing how to do anything).
The couple of times that I have played MMOGs, my characters tended to be like me. I did not get involved in huge organizations or guilds, but instead would have a small handful of buddies that I would quest with. I tended to be more practical in nature; anything with magic or spells wasn't very interesting to me (although its useful to have someone like that around), and instead I would be a warrior or a mercenary that allowed me to get out there and get to work without having to know too much beforehand (the less time I need to read the manual, the better). Although, in World of Warcraft, I will probably end up being a priest or a healer (since, to paraphrase my friend, priests get all the chicks). I know a good deal when I see one.



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